Last year I didn’t participate in the Oktoberquest. I tried killing a white walker, it was absurdly hard. I asked myself, do you want a month of this? The answer was no and I quit.
The real answer is I wasn’t super motivated to be playing Realms, I was uber focused on Star Wars:Galaxy of Heroes and work and didn’t want to find the time to figure the quest out.
This year, because someone set up a Discord server, I was aware of Oktoberquest an thought I’d give it a go.
I’ll preface by saying Zistrosk puts a tremendous effort into making Realms fun for us and I appreciate his work. Whether the quest is a win or misses the mark, he is trying to design fun activities that are well balanced and I’m positive it’s not easy.
You can read about the quest itself at RoDPedia if you’re not familiar with it.
In 2016 we all actually lost sleep trying to compete. I managed to come in 2nd just because of feeding the OCD competitive demon that lives in my head.
In 2017 it looks to me like anyone who was on a team strong enough to defeat the Night King regularly walked away with the prize. The scores seem to reflect that.
The quest swung from a purely individual effort to something that seemed locked up to strong teams. I say seemed because I wasn’t there.
This year it’s falling somewhere between those extremes, so while there might be ground to criticize the execution there’s a clear attempt to balance this out. Your daily dose of points can be very individual. 21 a day and maybe a few from lucky kill blows on the big pumpkin mob.
The other, team based component has been from sharing points on the 6th challenge mob kill every day. Competition brings out the best and worst in us all I think. I’ve seen messages on channels almost cyber begging for 6th points. I’ve heard stories of people offering gold to be on teams to get 6th points, though it’s possible these stories aren’t true (I wasn’t approached directly and the person involved denies it). Someone even suggested that people were using alts to get to 6th and spoofing IPs to get IP1 points for their own characters. I’m not sure I believe it because it’s an awful risk to take to scam a point here and there.
There certainly was an initial reaction of jealousy at the tight team that Inconnu fields for every event. Some jealousy at the team that Dragonslayer is fielding. The question is what do you do with those feelings? One route is to get angry and frustrated: they’re cheaters or there’s no point in trying because they’re going to win.
Then there’s a different reaction, one that I have been witnessing all over the place. Probably one of the hoped for reactions. I see people from different, far flung, smaller organizations banding together and helping each other out. This quest is bringing people from disparate groups together and making them interact in order to be able to compete. It is my great hope that we continue to nurture these relationships after the quest and translate them into team building. Those Inconnu and Dragonslayer teams didn’t come out of thin air. They’ve worked together as a team for a long time and deserve to be doing well, even if they are making me really work my butt off to stay top 10! 🙂
In my post about IOPK I said there were probably too many organizations for the number of active players that we have. I still think that’s probably true, because membership in an organization tends to segregate us from other players – if by no other method than lack of a common channel to talk on. Yes we have av and other public channels, but it doesn’t put us on a playing field with people we always want to talk to. Sects and sect talk are good, but restricted to non-order players. It is time for something like a friendchat channel, but I don’t think there’s any motivation to create that in game. Instead I think it’s time to go back to an idea that worked in 2000 when we used ICQ to stay in touch with all our game friends. I think the day of a public Discord server where players can make their own semi-private channels is probably here. I think it would help players maintain the sort of friendships and connections that this quest has brought about.
In SW:GOH Discord is key to coordinating guild activities and activities between people who are not in the same guild. It’s not new tech, it was built for the express purpose of putting gamers in touch with each other.
Would you use an off game chat server to stay in touch with your in game friends?