Grüß Gott Adventurers! Happy Oktoberquest! The annual celebration of FOMO :)

Ah, the Realms has looked festive with avatars of all sorts prancing about in Dirndl and Lederhosen, looking all over to get their hands on some hot, steamy sausage.

In case you missed it, the two are linked…. (case … linked … waka waka!)  If you gather your sausages in your Oktoberquest themed Dragonhide Breastplate or Godskull Shinguards you only have to gather 6, which qualifies you for the secret bonus.  The super secret that Zist cooked up after people complained about HAVING to wear the quest themed gear … well, now you don’t HAVE to … but there’s 5 points a day if you do.  Incentivize the behaviour you want to see.

About a week into this quest we had a blow up, Zist and I.  I’m sharing this because in the aftermath, I realized that once again Zist has poured a ton of time into creating this quest and continued working on it when it was live so that it would be a fun experience and the reward for his hard work is a lot of complaints and gripes.  I think there’s something to be learned on both sides but I’m going to start the conversation on his side.

He told me he started working on the quest in late July.  In order to pull it off there are several thousands of lines of programs written in the SMAUG language.  Having worked in it a bit, I can tell you, the word fussy doesn’t start to do it justice.  Now … that’s normal programs, but things like trying to make a wall clock 10 second delay, as opposed to just saying “meh, 3 ticks whatever that works out to, about 9 seconds” to make Marius very predictable on timeouts … I’m not even sure where you start on that.

I’m looking at this year’s design and I see that Zist took the feedback from last year’s quest quite seriously.  Last year’s quest was insanely time consuming both for Zist and for questers.  The goal of making it very accessible to people in different time zones led to people trying to be available at EVERY point opportunity.  Simply saying you could only try 2 a day or something like that might have worked, but again, gripes if you do.  Lots of people scripted the entire thing.  Triggers were written to allow people to run their characters like bots.  Before the big reveal that the mobs could be shared with more than 5 people and that you could farm off everyone and share with everyone, the quest was getting quite nasty as different groups tried to maximize their team’s earnings – paying people gold to share was frowned on but at least you could see the logic in it, after all, you could always offer more … but some of the comments directed at people actually caused some people to just log off and not come back.

To avoid that there’s a fixed rotation of things to go do, once you’ve accomplished your bit for the day, you’re done.  There’s still things to figure out, but it’s very much an individual effort with some communication.  Big problem that Zist faces is … how to spread the points out in a way that people can “win” and yet have it so that people can potentially catch up/swap positions/have some “action”.  Well really, it comes down to the Keg smashing tapping that is pretty much RNG … getting 4 reliably is fairly doable, getting 6 is riskier, and Bill.  F@$%ing Bill.  Now I’ve been a fan of solo mob kills … Brutus, Jimmy Da Fence, the Falcon … I enjoy those challenges, but Bill is certainly not killable by all classes despite assertions to the contrary.  My shieldbash would need a large jump up (yes, a paladin this quest, as I continue the hunt for prestige) before the 20 or 25 point Bill would be doable.  Like others I have lost lots of points trying to kill the stronger Bills wondering if typing “kill bill” was the insane healing trigger, or if using quaff heal instead of q heal, or if it was the potion chest or or orrororororoorororor…. before learning that to weaken him depended on how many miniquests you’ve done that day, and then again trying to move up 1 level from 10 point Bill to 15.  1 attempt per day for a major chunk of the points has not left much room for error … and my error was choosing Paladin.  The winner of this round is apparently Infernalist in the great crap shoot.  Yes, there’s a guy on top of the points scale that might disagree, but I don’t think Incendi has to be involved with Operation Move-The-Potion-Store-To-Bill’s-Room every day.   Disappointing because lots of effort going in, and doing a lot of the right things and knee capped by the class choice.

Yet in the hopes that Zist will do tiers of prizes, as the 25th anniversary quest was done, just keep plugging away, do your best, and hope he calibrated his score system so that it doesn’t expect you to do damn-near-heal-to-full-every-round Bill.

So the blow up… Marius got new dance moves part way though a day.  Zist’s side: hey man it’s getting late, I held off and I’m tired.  My side: yeah but lots of people have already got points today on easy Marius and I get effed up because of this change.  Already falling behind because of Bill, eff this!  There was lots more to it like an arms race on how many triggers I could write and how annoying he could make the programs.  For the record, no one wins in an arms race.  Did I write one trigger for each social?  Nope.  I wrote 3 triggers to get my character to do every social, another to detect the output message and a third trigger to write the triggers for me.  I can see this as frustrating for Zist, he works on this stuff and we just script it because we view it as annoying, an obstacle to the points and prizes.  Guess what, that’s how we view levelling, golding, farming apples, brewing potions, buying and selling gear, fighting Seth … and we respond with scripts and it works because the scripting languages are more expressive than the mud’s language and our computer only has to deal with 1 person … where the mud has to be responsive to everyone online.

I asked then if Joe had already locked in his win… here 2 days from the end I see it’s not far from being a true prediction.  Good for Joe, no sour grapes, no gripes, but there was never a hope of “competing”.  Which takes me back to FOMO.  WHY does this stuff get under my skin?  I know I’m not alone but I’ll just talk from my own experience.  Well that fear of missing out.  In a lot of contexts around Realms FOMO is just part of it.  You’re not part of the right group to get into the right runs, so go gold and when someone feels the time is right to auction gear, you can get upgrades.  You know you’re missing out.  Oktoberquest, and other long quests, have presented an opportunity for people to complete the Guardian set, arguably better than the drow set or the glory for a month long quest.  I don’t even think about the aff flying ankles and stuff like that, I’ve been near the top but I know my life is too busy to pour the time into really mastering a quest to get there.  So those opportunities are things to look forward to.  When they feel like they’re disappearing it’s a kick in the ass where you hoped to improve your character.  Yet it really doesn’t matter.  It’s text on a screen that one day won’t matter at all.  Well … it’s nice to compete and to be thought of as being competitive.  To be held in esteem by your peers for playing well.  It might be virtual reputations but within the community that helps open some of those doors the year round.

For Zist, I’m sorry that I, and others, give you so much grief and not enough appreciation for the hard work you do designing and administering the quests.  We look forward to them and they do stimulate activity in our shared fantasy escape.  Thank you for taking the feedback into account, not just of this one ranger’s gripes, but of the entire community.  If we didn’t care we’d just log out and pull the plug and never look back – in some strange way our complaints show you we care, not just about the one line of text loot at the end of it but also for how we get there.

Trick or Treat! Happy November

Ahhh November 06 after reboot. For us pumpkin chasers and killers of Jerry it’s a calm, relaxing time. Not so much for Zistrosk and the quest to deliver the prizes.

I want to start today’s blog off by thanking him for his efforts on Oktoberquest 2018, as he put it, “it’s like a third job”. I know many of us felt like it was a part time job, constantly checking in on the pumpkins, coordinating our groups and on and on.

In the last blog I talked about some of the tricks people were using to get ahead, and I’d love to report that post-blogging things cleaned right up but alas, when the competitive spirit is in the air you can be sure that there will be people who will push every lever to try to get ahead.  I’m not here to talk about that right now, I’m here to talk about the Trick that Zistrosk pulled on us.  As the quest started to wind down some people figured out they could give away more than 5 helper points a day.  It’s believed that Inconnu figured this out first, but we know that Mossweaver tripped over it by accidentally sharing his Jerry mob with more than 1 group in a single day.  Do you know what that means?  All the gold, all the trash talk, all of it was a waste of time and effort.  It also made for a crazy last day where a room full of people banded together to swap points off each other.  Even if you didn’t want to really work with some people, you had to be there to make sure you didn’t fall behind.  After averaging 30-35 points a day to suddenly jump to 50 at a time when the next guy down is 60-80 points behind you?

Now certainly, if we had all just gotten along and all 67 questers had traded points evenly, then we’d all be bunched up in 1st place, so that wouldn’t work.  There would be groups that would decide only to trade internally, or to restrict some people so that they had an edge, but there would be less incentive.  Getting a good rapport with people and having them want to help you would mean more opportunities to trade points regularly.

Zistrosk … you bugger … you put a moral in the story!

He made good with the treats though.  Most questers got some glory, 20+ seeming to be very common and 2 immortality potions in a jack o’lantern container.  The next group up also received a piece of the drow equipment set, either the bracer or the earring.  The next group up also received a piece of the Guardian’s Exigency.  Finally, the very top tier people got a nifty anklet with 15 ac and aff protect on it.  The top 10 were all over 1,000 points.  To put that in perspective, 31 days of doing your 1-6 and taking your 21 points would be mean 651 points.  The rest were either 1 at a time, or in bursts of 10 for a kill blow.  My 14 pumpkin kills gave me 140 points which meant hundreds of helper points, 1 by 1.  The top 20 all managed to be above the 651 marker, with #20 coming in at 746.  Towards the bottom of the pack we do see people who game in for 1 or 2 days and then didn’t reappear.  Thanks for helping and visiting.  Come back soon 🙂

Let’s talk about some of the positive things I saw during this quest.

  • As the need for more bodies to share Jerry points grew I saw people in several organizations reaching out to older players and getting them to log in.  Getting people back and logged in is fantastic.  Some might have left because of a specific thing that was going on at a time, something that’s long gone, and they have a chance to check it back out.
  • I saw a real outreach to the solo questers to get them to be part of a team and band together.  Yes, in some cases this will prove superficial, but in many others we’ve broken the ice.  The newer players got to work with some experienced players and now feel comfortable asking for help or engaging in conversation.
  • I saw a ton of cross order co-operation between groups that aren’t traditionally working together.  That’s not to say one group locked to another – at one point Arcanes was working with Dragonslayer and other times with Ringbearers.  Baali’s active members were well represented and competitive, even spotted an Ascendere or two, though one looked like a Guild of Origin character (teasing Bri!!).

Personally I got to chat with a few people who I don’t know that we’d regularly chat.  People like Indious and Semiramia and Merit.

There were definitely caches of people who were playing hard but clean and I really appreciated that.  When I started using Quantum Spike scrolls on Pumpkin Day because the mob tank switching was nerfing circle at DYING some people’s initial reaction was “cheese” or “trying too hard”.  Fair enough.  I disagree, you’ve gotta hit hard at the end and it still takes luck, but ok.  A short time later many were doing it.  Cool.  To me though, the person who took that idea and innovated was Semiramia who switched to Quill mage so that she could recite spellbooks that cast 3 quantum spikes at a time.  She stepped up and proved mages can get kbs on quest mobs.  My hat is off.

I finished in the top 10, tied for the 2nd most kill blows on the pumpkins with 2 others.  Dang it Sartanis, you got the 15th one!  I’m pleased with that finish.  More important than the finish though is that I’m glad I was part of a group that coalesced almost out of nothing and managed to challenge an contend in this quest.  Good quest to Sartanis, Jethren, Morphina, Klaatu, Strador, Netherwood, Aisic, Brianey, Emrakuja, Ceir, and the many others we worked with.  Today some of that group went an chilled out at Corsterix for a while, got some Nasrs and helped a couple new players with gear.  That’s the big prize.  For those already in working teams, tend your garden.  It takes work to keep teams engaged, and lots of engaged teams fall apart.  I hope all of our groups stay busy over the next while, busy groups are good for the Realms as a whole.

I offered Zistrosk the final word on today’s blog, he earned it:

Zistrosk tells you ‘I loved how everyone came together and helped each other, and it was great to see so much activity.  More questors signed up for this quest and actively participated than any quest I’ve ever run before, which was totally awesome.  I hope next year’s quest is as popular, and not as exhausting!’

 

Oktoberquest 2018 Part Deux!

Well we’re getting into the home stretch!

Same old, same old fatigue is setting in and the leaderboard is very tight despite weeks of questing.

The competition is really tight and I’ve found it is not bringing out the best in us, or in me. One group has been paying people upwards of 50m coins/day to take them out to the player’s helper point fights. When 1 member of that group is invited they show up with a crowd hoping to be asked to join in the hopes of turning the 5 guaranteed available points into a lottery. They’re sending tells to anyone they see who is on the quest to solicit those helper points.

Ok, so yeah. There’s definitely a legit way to view the behavior I think: doing everything they can to aggressively try to get their team in the top 10. Competing as hard as they can.  I’m not sure I like their style, but ok.  In some way we’re all trying to manipulate the quest to our advantage.

I got a little wrapped up and over competitive this morning using quest channel to encourage people that if they’re sick of being nagged about their 6ths just to solo them, invite whoever they want, or invite a huge crowd and make it a random chance thing.

I’ll apologize for getting carried away with this. It’s unsportsman like. Fixating on that top 10 because in the past the top 10 has earned a piece of quest equipment. Forgetting that part of the point is to get out and meet some other people from Realms so that the rest of the year we might adventure together, kill something, solve some in game quest or riddle.

We don’t even know what the prize structure will be, we’re speculating based on the past 2 years.

Thank you to Zistrosk for his continued efforts to balance this quest and make it fair to as many different groups as possible.  For the people I’ve been teaming up with I’m enjoying exploring Edel quests, the Glass Menagerie rooms, and looking forward to some post-quest mob kills.

Let the pumpkin seeds fall where they may.